using Namespace; class C { void M() { // unary a = +a; // ^ operator a = -a; // ^ operator a = !a; // ^ operator a = ~a; // ^ operator a = ++a; // ^ operator a = --a; // ^ operator a = a++; // ^ operator a = a--; // ^ operator a = a!; // ^ operator a = a++; // ^ operator a = a--; // ^ operator // binary a = a + a; // ^ operator a = a - a; // ^ operator a = a * a; // ^ operator a = a / a; // ^ operator a = a % a; // ^ operator a = a & a; // ^ operator a = a | a; // ^ operator a = a ^ a; // ^ operator a = a >> a; // ^ operator a = a << a; // ^ operator a = a >>> a; // ^ operator a = a == b; // ^ operator a = a != b; // ^ operator a = a < b; // ^ operator a = a <= b; // ^ operator a = a > b; // ^ operator a = a >= b; // ^ operator // assignment binary a += a; //^ operator a -= a; //^ operator a *= a; //^ operator a /= a; //^ operator a %= a; //^ operator a <<= a; //^ operator a >>= a; //^ operator a >>>= a; //^ operator // ternary string y = x ? "foo" : "bar"; // ^ operator // ^ operator // misc var l = (int i) => i; // ^ operator } }